Your first team decisions
A repeatable way to learn a roster without spending your resources blindly.
Read the guide ↗Independent explanations built around decisions, examples and repeatable tests.
A repeatable way to learn a roster without spending your resources blindly.
Read the guide ↗Compare attribute relationships, targeting, and position as separate decisions.
Read the guide ↗Assign roles, match buddy conditions, and plan a complete turn cycle.
Read the guide ↗Choose an upgrade because it changes a decision, not because a button is available.
Read the guide ↗Read the current offer, identify what you need, and set a stopping point.
Read the guide ↗Avoid mixing instructions from independent game communities.
Read the guide ↗Separate wiki issues, game access, and installation questions.
Read the guide ↗Examples teach a method. Check current card text, mission rules and project-specific changes in the game you play.